||March 10, 2023
||3-10 pages (incl. refs)
||April 22, 2023
Workshop Paper Policy
- The organizers should ensure they have a minimum of 4 papers to be considered a standalone workshop. Otherwise, it will be merged with another workshop.
- At least one organizer must be present in person.
- There must be at least one conference registration from the organizing team.
- There must be separate registration for each organizer if multiple organizers decide to attend the conference in person.
- Workshop organizers must advertise the conference as soon as possible and as much as possible to get as many papers as possible.
- Approved workshops must have at least 2 in-person paper presentations.
- Virtual workshop paper presentations must be videotaped and at least one of the authors be present online to respond to questions by the audience.
- Workshop organizers can submit papers to their workshops
- More information will be provided soon regarding video recording for virtual presentations.
List of Workshops
- AIEd - AI in Education
- AsHRI - Assistive Human-Robot Interaction
- CogTech - A workshop on low-cost, non-invasive technologies for decision-making,
cognitive wellness, and mental health
- CRYSTAL - ConveRsational sYSTems for Assisted Living
- CVIn4 - Computer vision for Industry 4.0 applications
- DDHI - Design for Digital Health Interventions
- HD-THIS - Human Digital Twins in Hybrid Intelligence Systems
- MeaVAB - Measuring Vital and Affective Biosignals
- NLP4Disability - A Workshop on Natural Language Processing (NLP) for
- NOTION - The Seventh Workshop on: Human Behaviour Monitoring, Interpretation and Understanding
- PerInt - 5th Workshop on Pervasive Intelligence in Engineering
- TOTAL - A workshop on ioT fOr healTh And weLlbeing and how to level up indoor climate control systems to IoT augmented milieus for health and wellbeing
- Virtual Assistants & digital tools - A Workshop on affective technologies’ impact in daily activities of diverse target groups and communities
- VLIOW - Vision and Language Interaction in Open Worlds